Toughness is an upgradeable skill in the game Alpha Protocol. This skill costs 4 Advancement Points per rank.
Description[]
Toughness increases your ability to sustain injury. Bonuses include increased Health, faster Endurance recovery, and temporary Damage Resistance.
Skills[]
Rank | Name | Notes |
---|---|---|
1 | Improved Health (Basic) | Increases the amount of punishment Mike can sustain before dying.
Health +25 (125 Total Health) |
2 | Resilience (Basic) | Decreases the delay before Mike starts to recover Endurance.
Endurance Recharge Delay: 11 seconds (Default is 12) |
3 | Improved Health (Trained) | Health +25 (150 Total Health) |
4 | Resilience (Trained) | Endurance Recharge Delay: 10 seconds |
5 | Iron Will (Basic) | Provides Damage Resistance (a percent reduction of all incoming damage) and a temporary Health that can extend beyond your maximum Health. When this expires, the bonus Health is lost (to a minimum of 1 Health - you cannot die from losing the bonus Health).
Damage Reduction: 25% Bonus Health: 25 Duration: 10 seconds Cooldown: 90 seconds |
6 | Resilience (Advanced) | Endurance Recharge Delay: 9 seconds |
7 | Iron Will (Advanced) | Damage Reduction: 33%
Bonus Health: 50 Duration: 15 seconds Cooldown: 90 seconds |
8 | Improved Health (Advanced) | Health +25 (175 Total Health) |
9 | Resilience (Expert) | Endurance Recharge Delay: 8 seconds |
10 | Hard to Kill (Basic) | If Mike is killed, this skill will trigger automatically and he will cling to life. Once back on his feet, Mike has a small reserve of health and a few seconds of invulnerability.
Invulnerable Duration: 3 seconds Health Recovered: 10(?) Cooldown: 900 seconds |
11 | Improved Health (Expert) | Health +25 (200 Total Health) |
12 | Resilience (Master) | Endurance Recharge Delay: 7 seconds |
13 | Hard to Kill (Master) | Invulnerable Duration: 3 seconds
Health Recovered: 50 Cooldown: 900 seconds |
14 | Improved Health (Master) | Health +50 (250 Total Health) |
15 | Iron Will (Master) | Damage Reduction: 50%
Bonus Health: 75 Duration: 15 seconds Cooldown: 90 seconds |