Sabotage is an upgradable skill in the game Alpha Protocol.This skill costs 3 Advancement Points per rank.
Some of the doors or hacks later in the game become near impossible without some points in this skill.
Description[edit | edit source]
The Sabotage skill improves the damage of all placed gadgets placed as traps. It also unlocks the Overclock skill - allowing you to periodically enhance an offensive gadget for improved damage and blast radius.
Skills[edit | edit source]
Rank | Name | Notes |
---|---|---|
1 | Interference | Allows Mike to tune his EMP Charges to temporarily disable electronic keypads and computer systems without utterly destroying them, letting him take control of security systems with ease. |
2 | Breaking and Entering (Basic) | Reduces the difficulty of lockpicking, electronic bypass, and hacking attempts. |
3 | Overclock (Basic) | When activated, increases the effect of the next offensive gadget used. The effect radius, as well as any applicable stun or damage effects are increased.Effect Radius: +33%
Damage/Stun Effect: +25% Duration: 10 seconds Cooldown: 45 seconds |
4 | Shaped Charge | Proper ordinance handling allows you to rig gadgets with directional blasts - preventing embarrassing and potentially fatal accidents from poorly planted devices. This ability renders Mike immune to all damage from his own gadgets. |
5 | Improved Data Theft (Basic) | Increases the value of stolen files on a successful hack.
Hacking Cash Bonus: +50% |
6 | Binary Invisibility (Basic) | This ability automatically triggers when a camera or auto-turret would normally spot Mike and affords a brief moment of invisibility from electronics sensors (but not human enemies) to either escape the sensor's notice or deal with in some other fashion.
Duration: 3 seconds Cooldown: 300 seconds |
7 | Spy's Luck | This ability allows a second chance at lockpicking, electronics, and hacking attempts. If you fail while this skill is active, the pick/hack resets and you can make a second attempt - though failing a second time will have the usual consequences.
Cooldown: 300 seconds |
8 | Improved Data Theft (Advanced) | Hacking Cash Bonus: +50% (+100% Total) |
9 | Binary Invisibility (Advanced) | Duration: 5 seconds
Cooldown: 300 seconds |
10 | Overclock (Advanced) | Effect Radius: +66%
Damage/Stun Effect: +25% Duration: 10 seconds Cooldown: 45 seconds |
11 | Remote Hack | This ability enables electronic bypass and computer hacking at long range. When active, your reticule will change and when targeting a computer console, camera, auto-turret, or alarm system you can initiate a bypass or hack.
Cooldown: 45 seconds |
12 | Improved Data Theft (Master) | Hacking Cash Bonus: +50% (+150% Total) |
13 | Binary Invisibility (Master) | Duration: 7 seconds
Cooldown: 300 seconds |
14 | Breaking and Entering (Master) | Reduces the difficulty of lockpicking, electronic bypass, and hacking attempts. |
15 | Overclock (Master) | Effect Radius: +100%
Damage/Stun Effect: +50% Duration: 10 seconds Cooldown: 45 seconds |