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Investigate Weapon Shipments is a mission from Operation Blood Feud set in Moscow.

Summary[]

Halbech's prototype missiles are being moved through Leningradski Station in Moscow on the cargo train Buran. Find the train and search it for clues as to its destination.

Available Intel[]

Intel Type Source Price Description
VCI Dossier Grigori $5,500 Dossier information on the VCI. Purchasing this intel will expand your dossier on the Veteran Combat Initiative corporation.
Additional On-Site Acquisition Anonymous $5,000 Additional supplies added to mission area. A disgruntled guard is willing to divulge the whereabouts of hidden caches if the price is right.
Mission Information Anonymous $3,000 Intel on Dimitri Dragan. Dragan is known to be a high ranking member of Brayko's gang.
Sniper Rifle Dead Drop Anonymous $1,500 Sniper Rifle Dead Drop. For a small fee, a courier can be hired to leave a rifle stashed on the scene for you to use.
  • Additional On-Site Acquisition only adds a few ammo pickups, which are hardly worth the asking price. It also marks all available pickups, including a few non-existent ones.
  • Mission Information on Dmitri Dragan seems to be slightly bugged. If you do not purchase it then Dimitri will not appear, as expected, but post-mission briefing will mention him getting killed anyway. Buying the intel, and defeating him gives no XP and has no consequences in other missions.

Objectives and Walkthrough[]

Meet SIE[]

The mission begins with an introduction to a German mercenary, SIE. During the first conversation, you have to decide if you want to be allied with her VCI soldiers in this mission. It makes little difference, as you only encounter 4 of them, but the choice can influence SIE's opinion on Michael.

You unlock SIE's dossier after she tells Michael to stop hiding behind the boxes:

  • Dossier: SIE

If you have completed the Operation Deus Vult in Rome, then SIE would recognize Michael and be quite happy to see him, as she has no love for Marburg. If you also killed him in the museum, it gets an extra comment and another +1 reputation from SIE. In either case, you unlock her secret fact:

  • Dossier Secret Fact: SIE - If you completed operation Deus Vult in Rome
  • SIE +1 - If you completed operation Deus Vult in Rome
  • -OR-
  • SIE +2 - If you completed Deus Vult and killed Marburg

After the introduction, you return to the business at hand:

  1. SIE - 1st dialogue
    • Aggressive - SIE +1
    • Bluff - SIE -1
    • Honest - SIE -1
  2. SIE - 2nd dialogue
    • My Terms - SIE +1
    • Your Terms?
    • Cooperate?
  3. SIE - 3rd dialogue
    • No - Declines the alliance with SIE.
    • Evasive - Alliance with SIE.
    • Yes – Alliance with SIE.
    The choice doesn't matter, as the VCI soldiers would be neutral to Michael even with a No, and could be hurt and killed even with a Yes. With Yes or Evasive, SIE would help kill the 3 nearby enemies.

If you want to gain 2 reputation points with SIE, you should simply avoid hurting the VCI soldiers during the mission, regardless of whether you agreed to an alliance or not. Saving all 4 VCI soldiers from getting killed will earn another +1 with SIE on top of that.

If you want to antagonize SIE, all you have to do is harm at least one VCI soldier. Note that doing that and having negative reputation with SIE only changes some of her dialogue lines, and does not offer any benefits — while being on her good side unlocks her intel and enables her to be a handler for Investigate Marburg's Villa.

Locate the Buran[]

Find the cargo train "Buran" and search it for the weapons shipment.

The large warehouse is the scene of a firefight between the Russian Mafia and the VCI operatives. They will fight each other at first, but the Russians will target you once the 2 VCIs are dead — unless you act fast and neutralize all Mafia members before that happens.

  • Money: $2,000 - In a small room to the right near the starting point.
  • Weapon Mod - In a small room locked by a keypad on the ground floor inside the warehouse.
  • Dossier: VCI - In a small room upstairs inside the warehouse.
  • Money: $2,500 - Along with the dossier.

There is also a computer near the dossier that can be hacked to unlock the electronic door on the opposite side leading to the water tower. You can exit through the door it unlocked on the 2nd floor, or you can return to the entrance and go through the ground floor door — which is recommended.

  • Money: $2,000 - In the building opposite the water tower.
  • Dossier: Grigori - In the building opposite the water tower.
  • Money: $2,500 - Along with the dossier.

After you leave the warehouse through the door on the ground floor, proceed down the hallway. Hack the computer at the end to complete an optional objective.

Retrieved Client list[]

You located a list of clients that have received various weapons shipments that have passed through the train yard.

  • XP: +50

Go past the water tower with the snipers. Blowing up the gas tank below the tower will topple it, killing the snipers, and add an extra entry in the mission debriefing. The computer in the following room can be hacked for a cash reward, as well as SIE's dossier entry.

  • Dossier: SIE
  • Money: $6,000 - Along with the dossier.

Get Through Barricade[]

Find a way through the barricade to the next section of the trainyard.

There are several Russian mafia members patrolling the area. You have to cross the tracks to climb up, then circle around to activate the giant crane, which completes this objective. Collect the loot on the lower level first:

  • Halbech Data - In the corner on the ground underneath the crane.
  • Money: $2,000 - Along with Halbech Data.

As you are riding the crane, the VCI and the Mafia will start attacking each other and you will be caught in the crossfire. If you wish, you can help the VCI: saving both of them here, along with 2 other VCI soldiers, will earn an extra +1 with SIE. To pass this section stealthily without engaging any enemies, you will either need several flashbangs or Shadow Operative of Expert / Master level.

  • Money: $2,500 - Up on the left catwalk after riding the crane and bypassing the barricade.

After dismounting the crane and opening the gate, beware of trains which regularly pass through the next area. There is also a guard manning a machinegun in the middle. There are a lot of ammo pickups scattered around this area, and a single money pickup:

  • Money: $2,500 - Duffle Bag on the ground near the machinegun.

Enter the marked train car to complete the "Locate the Buran" objective. The train car doors will close and you will have to choose between destroying or rerouting the weapons. Choosing to reroute will let you send them to yourself or to Grigori (if you met him earlier), once you reach the computer in the next area. Destroying them will not produce any noticeable effects, except increase your reputation with Mina by +1.

  • XP: +200

Find Shipping Manifest[]

Find the Buran's shipping manifest to trace the path of the missiles.

Make your way to the objective marker. Hack the computer to find the shipping manifest. If you haven't destroyed Buran, then also choose where to reroute the weapons to complete the optional objective "Steal Weapons".

  • XP: +200
  • Money: $4,000 - To the right of the computer used to reroute the weapons.

Steal Weapons[]

You can ship weapons:

  • To yourself: you get about $17,000 worth of low-quality UC equipment that you can sell in the Clearinghouse.
  • To Grigori: the only requirement is that you two had met. Him asking for it is not required and, if you attacked him at the bar, it won't matter either. You get $30,000 from Grigori in an e-mail at the safehouse, and possibly another $20,000 if you demand more in the reply with the aggressive response. Alternatively, with the professional response to his e-mail you would get a dossier on Championchik. Reputation: Grigori +1, Mina -1.
  • XP: +100

Identify Unknown Faction[]

Learn the identity and objective of the soldiers attacking the station.

Mafia members will start patrolling the newly accessible area. As soon as the last enemy is dealt with, the garage doors will open and 3 other men led by Dimitri (if you bought the intel) will enter the area. Killing or incapacitating Dimitri and his men will complete the "Find Dimitri" and "Kill Dimitri" optional objectives (no extra XP) and trigger the final conversation with SIE.

  1. SIE – 1st dialogue / If you attacked the VCI soldiers
    • So What? - SIE +1
    • Accident - Boss fight with SIE. SIE -1
    • Distrust - SIE -1
    • Attack - Boss fight with SIE.
  2. SIE – 1st dialogue / If you didn't attack the VCI soldiers
    You get +2 reputation with SIE just for completing the mission without harming her soldiers.
    You get +1 reputation on top of that, and a very enthusiastic response from SIE, if you managed to save all 4 VCI soldiers from death.
    • Interrogate - SIE +2
    • Cooperate - SIE +1, Mina -1
    • Question - SIE -1, Mina +1
    • Attack - Boss fight with SIE.
  3. SIE – 2nd dialogue
    • Aggressive – Completed: Impress SIE
    • Suave - Completed: Impress SIE
    • Professional - Completed: Impress SIE
    • Attack - Boss fight with SIE. There are no negative consequences for choosing this, except for losing 500 XP.
    The objective "Impress SIE" is added and completed immediately. All you have to do is avoid her boss fight, even if you attacked the VCI soldiers. Having a positive reputation with her is not required.
    • XP: +500
  • XP: +250 - For "Identify Unknown Faction" objective.

Boss Fight: SIE[]

You will engage SIE in combat as she and her VCI soldiers attack your from above. She will stay on the elevated platform, so ranged weapons and gadgets are the only options here. Once her health gets to zero, she will stop the fight and escape. There are no negative or positive consequences for fighting her, except for making you fail to complete "Impress SIE" objective, losing 500 XP — although you do get her kneepad as a consolation prize.

  1. SIE – 3rd dialogue / After you attacked SIE and defeated her
    • Shut Up - SIE +1
    • Make Up
    • Give Up - SIE -1

Choices and Consequences[]

Consequences of Previous missions[]

Consequences in Following Missions[]

  • Completing this mission will unlock SIE as a potential handler in Intercept Surkov at US Embassy.
  • You will also unlock her as a potential handler in Investigate Marburg's Villa, provided that her reputation would be at least 0 when you do that mission.
  • Redirecting the shipment to Grigori will result in a $30,000 reward, which you receive in an e-mail after this mission. Asking for more with the aggressive response will earn you extra $20,000. The professional response will net you a dossier intel on Championchik in the follow-up e-mail, and it is the only way to complete his dossier. The suave response to the e-mail will only result in reputation increase of +1 with Grigori.

Notes[]

SIE is one of the only two characters in the game (besides Yancy Westridge) that prefers to be spoken to in an aggressive manner. She will also have no negative reaction if you choose to fight her at the end of this mission.

If you fought SIE, then her kneepad adorned with red lips will be added to the safehouse as a souvenir. When interacted with, Thorton comments: "Why do I get the feeling she actually likes that I shot her repeatedly..?"