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Investigate Warehouse District Data Trail is a mission from the Operation True Heirs set in Taipei.

Summary[]

You've tracked a data stream from one of Shaheed's computers to a warehouse in Taipei. The building looks abandoned, but something is drawing a lot of power and it may be related to the assassination plot.

Available Intel[]

Intel Type Source Price Description
Transponder Frequency Anonymous $3,000 The security intel on the warehouse district indicated a system of automated turrets are in place. The manufacturer could be bribed to give you the proper transponder frequency.
Security Information Anonymous $1,700 Mission map for the Infiltrate Warehouse District mission. For a small fee, a surveillance company will provide you with a detailed map of the compound.
Data Mapping Anonymous $1,400 Mina can put you in touch with a computer specialist that can write a program to assist your infiltration of any computer servers.
  • Data Mapping intel is rather useless, as it only saves you the small effort of interacting with the 2nd and 3rd server and nothing else. It can also sometimes glitch the objective if you reload a checkpoint, allowing you to complete it but preventing from earning XP. Although, you would still be able to bluff your way out in the conversation with Albatross if you bug all 6 servers.

Objectives and Walkthrough[]

This mission is one of the few that qualifies for the One with the Shadows perk / achievement (complete 3 missions wherein less than 5 enemies were killed and no hostiles became alerted to your presence), so we will focus on the stealth strategy. If you wish to engage in combat, the mission will mostly remain unchanged, except for the reinforcements in most areas and lower reputation gain from Albatross. You would also get a different debriefing from Mina and a different version of a news report if you opt to destroy the jamming device, instead of hacking it.

If you wish to complete the mission undetected it is advised to either purchase the Transponder Frequency intel or activate the Remote Hack ability, as the turrets will be a major obstacle to avoid here. All of them can disabled by hacking computers, though, so if you're good with that, this intel can be skipped. Having Shadow Operative and a stealth suit with one or two Digital Camouflage mods is also highly recommended.

Locate Power Source[]

Find out what's drawing so much power in the warehouse.

You start hidden behind a wall with two security cameras and one G22 agent nearby. Either wait for him to walk away or simply shoot him (as cameras don't react to bodies), then enter the adjoining room and cut power to the cameras. Next, bypass the elevator keypad and ride the elevator to the floor below.

When you walk out of the elevator a agent will be patrolling the hallway immediately to your left, simply wait for him to pass or subdue him. Follow the hallway to the very end, in the empty room to the left you will find a Duffle Bag with $4,000; then retrace your steps to the red-lit generator room and enter it to complete the objective.

  • Money: $4,000 - Duffle Bag in an empty room.
  • XP: +200

As you enter the room Thorton will identify the network hub. There is an agent patrolling the next two rooms, both containing pickups:

  • Money: $8,000 - Briefcase in a small room to the right.
  • Money: $8,000 - Duffle Bag In a small room to the left.

You can pick the lock on the door to the right and then enter the catwalk and deal with the agents patrolling the upper level, or leave him for later.

Access Network[]

Plant bugs on three of the six servers.

First, enter the adjoining room on the ground floor and pick up the Briefcase with intel.

Then hack the computer to disable the turrets. Don't worry, you can't be seen through the glass. Note that computer may appear non-interactable (i.e. show no floating icon), but if you press Interact near it, that should still initiate the hack as normal.

Now bug the three severs with blue lights. There is one against the wall to the right as you leave the room with the hackable computer, a second to the left of the same room, in the middle of the computer banks, and one overlooked by a camera. If you purchased the Data Mapping intel, you would only need to bug one server. As for the agents, you can either try to subdue the two agents near the severs or time your movement and place the bugs on the servers as they walk around. Watch for the camera that overlooks one of the servers to avoid the alarm.

As soon as you bug the last server, an agent will break the door open and will stay on the catwalk, along with the patrolling agent. To leave the room you have to use the catwalk to reach that door. You'll either have to subdue the agent(s), or use Shadow Operative to sneak past them.

  • XP: +250

Bug All 6 Servers[]

You bugged all six of the shadow network's servers, ensuring that your infiltration will not be fully detected.

Once through the door, there are two more hackable servers: one to your immediate left, and one straight ahead. There is also another agent in the hallway to you right. The final 6th server is in the red-lit room in the middle.

  • XP: +250
  • Money: $2,000 - Briefcase in the dark room on the left.

Back in the hallway, you can enter a chemistry lab with an agent inside, then pick up the brief case on the central table.

Bypass Jamming Device[]

Now head up the metal stairwell, and onto the roof. There is a Duffle Bag containing $5,000 in the corner to your left as you exit the staircase. There are five G22 operatives, three can only be reached with ranged weapons, so either shoot them with Chain Shot, or if you have a stealth suit with Digital Camouflage mods equipped, ignore them and hack the jammer, as you'll be outside their vision range.

  • Money: $5,000 - In a corner of the roof, to the left of the roof entrance.

After hacking the jammer or destroying it (which will triggers an alarm), a G22 operative will unlock the nearby door and walk towards the jammer.

  • XP: +400

Escape[]

Escape the warehouse through the loading dock.

Climb down the ladder and pick up the Duffle Bag with $5,000 on the right side before proceeding.

  • Money: $5,000 - Duffle Bag hidden in a dark corner.

In the next area there is an agent on the walkway and 2 agents on the ground floor overlooked by cameras and turrets. This makes taking them down risky, so you'll likely have to lure them to the upper floor with Sound Generator, or use Shadow Operative to sneak by.

Hack the computer on the ground floor immediately below from where you entered to deactivate the turrets. In the room on the opposite side there is a first aid station, a case with money and Halbech Data, and the button to open the garage door.

  • Halbech Data - Briefcase near the button opening the door.
  • Money: $5,000 - Along with Halbech Data.

Outside, there are three agents. Advance along the platform to the open truck bed, pick up the gadgets, and wait until both agents' backs are turned before continuing. Then head toward the second white truck in the right corner. Pick its back door lock to find a weapon mod.

There are two ways to leave: 1) hack the keypad after remote hacking the camera or just EMP the gate. 2) more easily, just climb the ladder on near the truck with the mod, jump off the catwalk on top of the truck, and leap over the gate to escape.

  • XP: +250

Talk with Albatross[]

As you exit the warehouse area, you will be contacted by Albatross (if he is alive).

His first dialogue has probably the most complicated dialogue tree in the game, with dozens of little variations based on your reputation with Albatross, how you dealt with Sis, and the way you handled the mission itself. We will only list the major changes here. Most notably, you will unlock the dossiers for G22 and Albatross after he introduces himself, if this is your first encounter with them:

  • Dossier: Albatross - Only if this is your first encounter.
  • Dossier: G22 - Only if this is your first encounter.

If you've already met, the responses from Albatross will also change based on the reputation you established with him: friendly (+4 and higher), neutral (-3 to +3), or hostile (-4 and lower). His attitude will affect his responses and the reputation gains in the 1st dialogue.

  1. Albatross - 1st dialogue
    • Challenging
    • Joking - Albatross -1
    • Practical - Albatross +1
    • Sis / Only available if you met Sis and reputation with Albatross is +3 or less
      • Albatross -2 / If you killed Sis in Moscow earlier.
      • Albatross -1 / If Sis is alive.
    The next reputation gain with Albatross is determined by the established reputation and your mission performance:
    • Albatross +2 — If the reputation with Albatross is +4 or more, and you infiltrated all 6 servers.
    • Albatross +1 — If the reputation with Albatross is +3 or less, and you infiltrated all 6 servers and didn't kill anyone.
    • No gains — If the reputation with Albatross is +3 or less, and you infiltrated only 3 servers / killed agents / destroyed the jamming device.
  2. Albatross - 2nd dialogue
    • Angry - Albatross -1
    • Taunting - Albatross -1
    • Trusting - Albatross +1
  3. Albatross - 3rd dialogue
    • Delete Programs
      • Enables the G22's support in the final Taipei mission.
      • No dossier intel.
      • Albatross +1
    • Bluff / Only available if all 6 servers were bugged
      • Enables the G22's support in the final Taipei mission.
      • Gain the dossier intel for both Omen Deng and Albatross.
      • Albatross +1
    • Refuse
      • Loses the G22's support in the final Taipei mission.
      • Ensures future dossier intel for Omen Deng, but not for Albatross.
      • Albatross -1

Bluffing about deleting the programs produces the best results. Also, despite Albatross' comments, you would maintain your alliance status with G22 even if you refuse to delete the programs, although there are no benefits from choosing that.

The dossier intel will be received via the e-mails from Mina before the final Taipei missions: Omen Deng's before Contact President Sung and Albatross' before Stop Omen Deng at Memorial Rally.


At the safehouse you will be debriefed by Mina:

  1. Mina Tang - 1st dialogue
    • Angry
    • Sarcastic
    • Professional
  2. Mina Tang - 2nd dialogue
    • Aggressive
    • Joking
    • Professional
  3. Mina Tang - 3rd dialogue
    • Impatient
    • Joking
    • Practical

Choices and Consequences[]

Consequences of Previous Missions[]

  • The reputation you established with Albatross prior to this mission and the way you resolved the situation with Sis in Assault Lazo's Yacht and Retrieve Data will affect the contents of the dialogue and your further reputation gains.
  • If you killed Albatross in Assault Brayko's Mansion before starting this mission:
    • The conversation with him will be skipped and the mission will end as soon as you walk out the gates.
    • The game will automatically keep the programs on the servers, providing the same intel entries.
    • You will also have a cryptic e-mail forwarded to you by Mina after the mission's completion, discussing Albatross's death and confirming the intel on the assassination plans.

Consequences in Following Missions[]

  • Deleting the programs enables the G22's support in the final Taipei mission (Stop Omen Deng at Memorial Rally), but does not provide any dossier intel.
  • Refusing to delete the programs loses you the G22's support in Taipei, and only provides Omen Deng's dossier entry.
  • Bugging all 6 servers and bluffing about deleting the programs enables the G22's support in the final Taipei mission, and ensures the future dossier intel on both Omen Deng and Albatross. This is the only way to unlock 100% of both of their dossiers.

Bugs[]

Even if you weren't detected, you may still get this status in the mission results:

  • Agent Thorton successfully bugged the network hub's servers, but was detected by the operatives guarding the warehouse. With their security compromised, they will likely shut the network down soon.

If you got this message, but none of the enemies were fully alerted to your presence (red status is detection; the yellow status is okay), then mission will still count towards the One With The Shadows perk / achievement.