Gadgets is another important part in the gameplay of Alpha Protocol. As an agent, you must these gadget to defeat your enemies. There are many type of gadgets, which total about 10 gadgets. They also have upgrade kits you can buy in the Clearinghouse as well and you can upgrade your favorite gadget till level 3. You can improve your skill into gadgets with the Sabotage and Technical Aptitude skill.
Gadgets[]
Name | Price | Description |
---|---|---|
Explosive Grenade | $250 | High-yield explosive, excellent against targets in close formation. |
Incendiary Bombs | $250 | Blankets an area with fire. |
Shock Traps | $250 | Delivers a non-lethal shock, excellent against lone targets. |
Flashbang | $200 | Stuns and disorients enemies. |
EMP Charge | $950 | Temporarily disables electronic devices. |
Remote Mine | $325 | Adhesive explosive detonated by remote control. |
First Aid Kits | $250 | Heals injuries. |
Epinephrine Spike | $200 | Temporarily increases recoil control, strike damage, and damage resistance. |
Radio Mimic | $225 | Used to fool enemies into turning off alarms. |
Sound Generator | $10,000 | Projects innocuous sounds that distract enemies. |